Microban I (by David W. Skinner)
This is the first of the four (complete) Microban sets made by David W. Skinner. It contains 155 levels and was released in April 2000.
Here are Microban II, Microban III and Microban IV.
Mobile-friendly version/source code: https://auroriax.github.io/PuzzleScript/play.html?p=dcbd9ff6eff2d1d352a982cdf0bc...
If a puzzle doesn't display properly, use the fullscreen or the link above. You might need to zoom-in/out sometimes to get consistant sizes. Also, some puzzles are simply too big to be displayed on mobile, I'm sorry about that.
How to play
Goal: Put every yellow circle on one of the targets.
- Arrow keys to move
- Z to undo
- R to restart
- ESC to access the level select
What's Microban?
The Microban collection is good for beginners and children. Most of the puzzles are small and illustrate a particular concept. More experienced players should also find them interesting, since there is a wide variety and many can be surprisingly tricky at first glance.
Microban sets contain levels of the following types:
1. Small levels which demonstrate one or two concepts.
2. Levels which are easier than most Sasquatch levels.
3. Levels which are smaller and simpler versions of other levels.
4. Large levels which contain only one object. Use the mouse to place the object on its destination, then sit back and watch the computer do all the work. These are I-154, I-155, II-132, II-133, II-134, II-135, III-101, IV-101, IV-102.
(Taken from D. Skinner's website)
Credits
All puzzles by David W. Skinner
Made with PuzzleScript Plus
Visuals recreated from the Sokoban Project (these are also used on Skinner's website)
Big thanks to Jack Lance for the help with making the level files compatible with Puzzlescript
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (6 total ratings) |
Author | au voleur! |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | PuzzleScript, Remake, Sokoban |
Comments
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Wow, I spent a few hours beating all 155 levels here. Very good job!
Oooh, nice ! It tries to match the style of the visuals of Skinner's site !
Yeah! I just love these visuals so much that i really wanted to be able to play with them. My pixel art game is not very strong but i tried my best :)